In order to keep the development team free of restrictions, Respawn Entertainment decided to name its title  Apex Legends and drop the Titanfall moniker. Without being tied down or beholden to the themes of a prior series, the developers were free to look at their new battle royale game in a different light. And eventually, the team decided that things like wall running and double jumping did not have a place in this game.

In Titanfall 1 and 2, some deaths didn’t teach players anything about how best to counter an attack or flank an opponent. Getting sniped from 300 feet in the air, while impressive, is not going to help the defeated player get better. Because Respawn wanted Apex Legends to be more learnable and strategic, features like titans, wall-running, and triple jumping had to go.

It was also this design for a highly learned and strategic game that led to the decision to make Apex Legends a 3-player squad game. Larger modes were deemed fun but too chaotic to allow for a player to learn and adapt to the game mode. Of course, since it’s free-to-play, plenty of players are already trying out Apex Legends and seeing for themselves.

Sadly, it’s worth noting that many thought the release of Apex Legends was a stop-gap and Titanfall 3 wasn’t far behind. But according to Respawn Entertainment, Titanfall 3 is not in development. Apex Legends may have a lot of the DNA of Titanfall, though; it just doesn’t have the giant mechs.

Apex Legends is out now for PC, PlayStation 4, and Xbox One.

Source: PCGamer